Um Imparcial View of The First Berserker: Khazan
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
Isso nãeste foi reflexo único Destes aumentos das minhas habilidades ou Destes melhores Aparelhamentos do protagonista, mas sim do jogo realmente deter ficado menos desafiador (ou mais justo) desse ponto em diante.
And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
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It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
Ao dominar as armas e habilidades versáteis por Khazan, os jogadores podem vir a personalizar efetivamente AS SUAS táticas para conquistar muitos MODOS de chefes e navegar por cenários por combate variados.
Este único detalhe aqui é qual as vezes tem um filtro exagerado demais em certas áreas, ao ponto de incomodar visualmente e dificultar para enxergar inimigos e produtos.
It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.
Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up The First Berserker: Khazan to you to work out which and weave that into your strategy.
Acompanhe a jornada por Khazan em Procura por vingança e aprenda saiba como ele se torna este primeiro berserker pelo Universo DNF.
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
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You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.